Crysis 2 Review (Xbox 360)

Suit, gun, explosions: Crysis 2
By Dan

The original Crysis was one of those special games. It had us pouring over screenshot after screenshot eventually leading to the question of whether our rigs would be able to handle the game without a major expenditure. It, like Half Life 2 and Doom 3, was the next step in computer generated gaming goodness, at least in a visual sense. Gameplay mechanics and interaction via the nano-suit was fun and sometimes fiddly, but the experience on the whole was a solid E for entertainment. Here we are with Crysis 2 and while I wasn’t particularly excited on the lead-up to the game, I certainly had my eye-out on the screenshots that started appearing all over the web. Moreso because I had previously played Crysis on the PC, and was about to hop into v2 of the nano-suit on the Xbox 360.

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